Result for E0DA1C9CDCD094D0FB785F68E134B0E9483316A2

Query result

Key Value
FileName./usr/lib/debug/liberis-1.2.so.2
FileSize6288480
MD5DD5C24A8B55E1324FAC62E6B851FFEC5
SHA-1E0DA1C9CDCD094D0FB785F68E134B0E9483316A2
SHA-2562B0F73F743912F23EC90B24BB5D549F53E05B555FBC0658209B52A89A5D231D6
SSDEEP49152:kXHc7Knxqz/k6uYP+AxGZALfuIARJH1AYspL9/jKL5InKcAAa0A0L4/j7LWUG0Pw:Gc7WxMCjEw0plvB9mm
TLSHT13B567BA7AF924D02C563AF7418F61730A3619484F7A553C360A5F329BA8F64DAF07F84
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2206802
MD59563D61B072AA460759651C1D8EC253D
PackageDescriptionThe WorldForge client entity library - debugging library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the debugging library.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-1.2-dbg
PackageSectionlibdevel
PackageVersion1.2.1-1
SHA-195BA653C4A627917816532F3266882425B15E5F7
SHA-2568BAC0227819D9D844405621AD5B323AFB5A8B3C1F74C5474AD5D1FA6AEFC90C5