Result for E882B286968D227D70AB6C7A2DFE35CE6E10FA5E

Query result

Key Value
FileName./usr/lib/debug/liberis-1.2.so.2
FileSize7456510
MD527707FCF32AE4ED9BD49953557184CA9
SHA-1E882B286968D227D70AB6C7A2DFE35CE6E10FA5E
SHA-25668A176D767B9FCC648C8DB1D43EF3C3732BB029CDE90FE74B7D478AAED198F81
SSDEEP49152:aZvRvt11eAlHwA3QpOAgQjJA9VLn/j6LD/ehvA4LOAALo/jHL7Za0wncfhNA7LAm:IvbK9DP9oAfqOwPVg
TLSHT19F764AA36F420947C4E75FF34DF38710A7224989B7E343C70065A6E866AF74A5F22B85
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2347532
MD51A786FD51773B47F357B8294BC04688C
PackageDescriptionThe WorldForge client entity library - debugging library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the debugging library.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-1.2-dbg
PackageSectionlibdevel
PackageVersion1.2.1-1
SHA-183B3C90665C1417594C110288BB94BCF4E87C05E
SHA-256F6803B51DD7EE0BF681AAA04A5750DC60577E66861E16423B75C1EEB5F54D23C