Result for E97AA6962685830AAFF332CAB4AF999E381E1520

Query result

Key Value
FileName./usr/lib64/libasynccpp-0.18.2.so
FileSize44128
MD58D885C3476F3197B702F576DE44DA9F6
SHA-1E97AA6962685830AAFF332CAB4AF999E381E1520
SHA-256399D78BC3884B44910FEC099DA630A4C30572E2EC7E9C7F14BA2BFEA5CEEB89F
SSDEEP768:lygynYhnp+BEgTr13j2tOQbZZq2cNuOpYOd5CDgO8DUiLd2kK:WnYhmd3cZZqrWNiI
TLSHT13113FAC3BB880E93DA5E6EF0196F1BB9DB7C0D0888987507790F075C11E2754BD1A6D2
hashlookup:parent-total2
hashlookup:trust60

Network graph view

Parents (Total: 2)

The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD57C98455127631A854CC4FB19EB622319
PackageArchppc64
PackageDescriptionThe Async library is a programming framework that is used to write event driven applications. It provides abstractions for file descriptor watches, timers, network communications, serial port communications and config file reading. Async is written in such a way that it can support other frameworks. Right now there are two basic frameworks, a simple "select" based implementation and a Qt implementation. The idea is that advanced libraries can be implemented in such a way that they only depend on Async. That means that these libraries can be used in both Qt and pure console applications and in any future frameworks supported by Async (e.g. Gtk, wxWidgets etc). Another big part of Async is the audio pipe framework. It is an audio handling framework that is geared towards single channel (mono) audio applications. The framework consists of a large number of audio handling classes such as audio i/o, filtering, mixing, audio codecs etc.
PackageMaintainerKoji
PackageNamelibasync
PackageRelease4.fc16
PackageVersion0.18.2
SHA-1A8B598B5A2C498804EC7C42F839CEFDCFE32B04F
SHA-256632E27A6894590D929F52F8FF8DE926A9EEED471060181A952A41190C2FB9D13
Key Value
MD5E2F40E2EC16C2AEFA86580837B5E05DD
PackageArchppc64
PackageDescriptionThe Async library is a programming framework that is used to write event driven applications. It provides abstractions for file descriptor watches, timers, network communications, serial port communications and config file reading. Async is written in such a way that it can support other frameworks. Right now there are two basic frameworks, a simple "select" based implementation and a Qt implementation. The idea is that advanced libraries can be implemented in such a way that they only depend on Async. That means that these libraries can be used in both Qt and pure console applications and in any future frameworks supported by Async (e.g. Gtk, wxWidgets etc). Another big part of Async is the audio pipe framework. It is an audio handling framework that is geared towards single channel (mono) audio applications. The framework consists of a large number of audio handling classes such as audio i/o, filtering, mixing, audio codecs etc.
PackageMaintainerKoji
PackageNamelibasync
PackageRelease4.fc16
PackageVersion0.18.2
SHA-139E8C5A32A7452E89F1941E2EDA7431BF6F07066
SHA-256AECDCFA6B715FA596C54DE0AC0F6694A37660494CD426C84B9B6300ADFD68CD0