Result for F395C767363D60A839CFF3F0747C6EC4D133B36C

Query result

Key Value
FileName./usr/lib/debug/liberis-1.3.so.11
FileSize5928918
MD57C5CA18B4E4A1DC1E519B365DE8E2007
SHA-1F395C767363D60A839CFF3F0747C6EC4D133B36C
SHA-256A4D8D8D07EE8EF591855BC030D8DFF4C20271EE574A99305E9BEE01BB231D546
SSDEEP49152:4QY2JMOB3xCJu8bEm6liFYScBoJXACv7KK2zACaFsJVwZaw0oxHRwvttdeFoRwFJ:Qqy/A9j5Eb
TLSHT10C564A7FAB164E57C86E67B280EB1F686771C18AC393031B0265E73469C339E6F03995
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1892008
MD53AEEE9462A44EB272B79E56E3B404568
PackageDescriptionThe WorldForge client entity library - debugging library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the debugging library.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-1.3-11-dbg
PackageSectionlibdevel
PackageVersion1.3.10-2
SHA-15B3182474E85E36C1770E97B62170162E27DFD1A
SHA-2566CC69B3336F7B0842BB0472334FB2BA5B093AF328F12BD5F9296F188950089B3