Result for F9D7C9BA9B72090410F790C543237E398735A36B

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libguichan_opengl-0.8.1.so.1.1.0
FileSize26012
MD5774442E64A7D992E0F76573A7272AFCD
SHA-1F9D7C9BA9B72090410F790C543237E398735A36B
SHA-25634575245D9902B74AA3A6500808DB25CB7A133C978697B8D6C919BBD49D10D5F
SSDEEP768:imjZwr3gE2WfTRlHCvC8QqErM1/clpevUC7O1E0WGNfN3:iWZwjgE2WtoC/Xw1UZ
TLSHT12CC21907BBF5C570D8A3877D0A4B6B70C2144E862667C36BB10C27E86C71126EE15BB7
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize22148
MD59322E95648EC6B3D811C37ECC2C2E418
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-18
SHA-15FBA17C233BB8F82B61C1A24D02D52B5416C9EC1
SHA-2566AA15B240E4DD2F171D7A23B3B1882E68DA421EDD2824F491E544CBDF24CDFF2